81 research outputs found

    Partial Verification as a Substitute for Money

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    Recent work shows that we can use partial verification instead of money to implement truthful mechanisms. In this paper we develop tools to answer the following question. Given an allocation rule that can be made truthful with payments, what is the minimal verification needed to make it truthful without them? Our techniques leverage the geometric relationship between the type space and the set of possible allocations.Comment: Extended Version of 'Partial Verification as a Substitute for Money', AAAI 201

    Efficiency and Nash Equilibria in a Scrip System for P2P Networks

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    A model of providing service in a P2P network is analyzed. It is shown that by adding a scrip system, a mechanism that admits a reasonable Nash equilibrium that reduces free riding can be obtained. The effect of varying the total amount of money (scrip) in the system on efficiency (i.e., social welfare) is analyzed, and it is shown that by maintaining the appropriate ratio between the total amount of money and the number of agents, efficiency is maximized. The work has implications for many online systems, not only P2P networks but also a wide variety of online forums for which scrip systems are popular, but formal analyses have been lacking

    Information Elicitation for Decision Making

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    Proper scoring rules, particularly when used as the basis for a prediction market, are powerful tools for eliciting and aggregating beliefs about events such as the likely outcome of an election or sporting event. Such scoring rules incentivize a single agent to reveal her true beliefs about the event. Othman and Sandholm introduced the idea of a decision rule to examine these problems in contexts where the information being elicited is conditional on some decision alternatives. For example, “What is the probability having ten million viewers if we choose to air new television show X? What if we choose Y?” Since only one show can actually air in a slot, only the results under the chosen alternative can ever be observed. Othman and Sandholm developed proper scoring rules (and thus decision markets) for a single, deterministic decision rule: always select the the action with the greatest probability of success. In this work we significantly generalize their results, developing scoring rules for other deterministic decision rules, randomized decision rules, and situations where there may be more than two outcomes (e.g. less than a million viewers, more than one but less than ten, or more than ten million).Engineering and Applied Science

    Mix and match: a strategyproof mechanism for multi-hospital kidney exchange

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    As kidney exchange programs are growing, manipulation by hospitals becomes more of an issue. Assuming that hospitals wish to maximize the number of their own patients who receive a kidney, they may have an incentive to withhold some of their incompatible donor–patient pairs and match them internally, thus harming social welfare. We study mechanisms for two-way exchanges that are strategyproof, i.e., make it a dominant strategy for hospitals to report all their incompatible pairs. We establish lower bounds on the welfare loss of strategyproof mechanisms, both deterministic and randomized, and propose a randomized mechanism that guarantees at least half of the maximum social welfare in the worst case. Simulations using realistic distributions for blood types and other parameters suggest that in practice our mechanism performs much closer to optimal
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